LFW Hero Spotlight: Silver Tide
Element: Fire
Special Effect: Burn/ Paralyze
Weapon: Spear
Rank: R
Bio:
Silver Tide is born and raised in a family with military tradition, her father was a general, and she is taking up on that. She always goes first in battles, hitting the enemies with the fire both burning on her lance and also inside her heart, swearing to protect her land at all cost.
Quick view:
High long-range physical attack and evasion, not much affected by bad effects.
Has the ability to stun the opponent for several turns.
Elemental Trait:
She will be stronger when placed in a formation with Wood element Heroes such as Cyan Phoenix, Zentobi, etc.
She can generate Earth element Heroes’ power such as Donnyen, Kaida, etc.
Tips:
Paired with The Formless in the same battle formation to get the effect when HP drops below 35% and being attacked, have 100% chance to Bleed enemy, reduce 15% + 3 current HP.
Silver Tide Hero is suitable in an attack-focused formation, with a wide-area effect, capable of burning, paralyzing the opponents and decreasing their HP over time.
Demonstration video clip of Silver Tide’s skills (detail below):
Skills Detail: 5 Active & 2 Passive Skills
Basic skills:
Zealot's Flurry: Auto attack
- Beginner Spearmanship.
- Melee attack 1 target, dealing 115% + 43 physical damage, also has a 25% chance to make the enemy burn (decreasing defense) for 2 turns.
- Low accuracy.
- Recover 10MP.
Rapid Assault: Auto attack
- Intermediate Spearmanship.
- Melee attacks 2 vertical targets, dealing 128.6% + 223 physical damage, also has a chance of 27% to inflict burn (decreased defense) for 2 turns.
- Low Accuracy .
- Restore 11 MP.
Spear of Light: Auto attack
- Advanced Spearmanship.
- Melee attacks 2 vertical targets, dealing 155.6% + 991 physical damage, also has a chance of 31% to inflict burn (decreased defense) for 2 turns.
- Low Accuracy.
- Restore 13 MP.
Special skills:
Wrathful Grasp: Special Skill
- Consecutively attacks 3 random enemies, very low accuracy but high damage, dealing 169% + 231 physical damage.
- The move itself increases 30% critical damage and has a chance of 40% to make the target Paralyze in 1 turn.
- Activation requires 75 MP.
- Can be used from turn 3. Cooldown 12 turns.
Brilliance: Passive Skill
- Intermediate Magic skill.
- When being attacked, there is a chance of 100% to get Golden Zen Escape effect, increasing 10% + 35 SPD and 8% CRIT in 2 turns (stacks up to 2 times).
- Cooldown: 3 turns.
Zitheroon Pull: Special Skill
- Ultimate spearmanship, attacks all enemies with 252% + 303 physical damage, has a chance of 40% to make the target suffer Burns for 2 turns (this effect can be stacked with other Burn effects, up to 3 times) and restore 15% + 250 HP.
- Activation requires 125 MP.
- Can be used from turn 6. Cooldown 24 turns.
Fighting Spirit: Passive Skill
- Unique magic Skill.
- Increase 8.4 SPD, 3.25% attack, 1.5% HP and 2.4% critical damage.
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